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Release Notes

Changelog

Stay up to date with the latest Web Engine updates, new features, improvements, and bug fixes.

Current Version: v0.1.0-alpha

v0.1.0-alpha

Latest
November 30, 2024Initial Alpha Release

The first public alpha release of Web Engine, introducing the core engine architecture, visual editor, and essential features for building web-based games.

  • NewWebGPU rendering backend with automatic WebGL 2.0 fallback for universal browser support
  • NewEntity Component System (ECS) architecture powered by bitECS for high-performance game logic
  • NewRapier3D physics engine integration running in WebAssembly for realistic simulations
  • NewVisual Studio editor with real-time preview, hierarchy panel, and inspector
  • NewAsset management system with support for 3D models, textures, audio, and materials
  • NewBuilt-in multiplayer networking with authoritative server architecture
  • NewTypeScript-first API with full type definitions and IntelliSense support
  • NewScene serialization and project save/load functionality
  • ImprovedComprehensive documentation site with getting started guides and API reference
  • ImprovedWhite-label branding support for platform customization

Coming Soon

We're constantly working to improve Web Engine. Here's a preview of what's coming in future releases:

  • Visual scripting system for no-code game logic
  • Terrain and landscape editing tools
  • Advanced particle system with GPU simulation
  • Animation state machine editor
  • Collaborative editing and cloud sync
  • Mobile-optimized player runtime

Have a feature request? Let us know what you'd like to see in Web Engine.

Ready to Try the Latest Version?

Experience all the new features and improvements in Web Engine v0.1.0-alpha.

Changelog | Web Engine