ECS Architecture
Data-oriented design built on bitECS for maximum cache efficiency and predictable performance.
Build stunning games for the web
Preparing your experience
The professional game engine for high-performance web experiences. Build immersive worlds, scalable multiplayer platforms, and next-generation games with Web Engine.
import { createEngine } from '@web-engine-dev/core';import { createSceneEntity } from '@web-engine-dev/core/ecs';import { Transform } from '@web-engine-dev/core/engine/ecs/components';import { addComponent } from 'bitecs';const engine = createEngine({autoStart: true});const world = engine.world;const player = createSceneEntity(world);addComponent(world, Transform, player);Transform.position.y[player]=1;A complete toolchain designed for modern web game development. From low-level ECS to high-level visual scripting, everything works together seamlessly.
Data-oriented design built on bitECS for maximum cache efficiency and predictable performance.
Next-generation rendering with automatic WebGL fallback for universal compatibility.
Full WYSIWYG editor with real-time preview, drag-and-drop, and asset management.
Deploy instantly to the edge. No installers, no downloads. Share your game with just a URL.
Networking with state synchronization, client prediction, and lag compensation.
High-performance Rapier3D physics running in WASM for realistic simulations.
GPU-accelerated particle systems for stunning visual effects and atmosphere.
Automated asset optimization and loading for textures, models, and audio.
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For platform owners, enterprises, and studios building professional gaming products and platforms.
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